• calamityjanitor@lemmy.world
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    1 month ago

    I could be wrong but I think that photo shows the workflow I was describing, the PC compiles and loads the game onto the console that runs it. You can run it and see how it looks, and while no doubt streamlined, makes the act of drawing and viewing the final output a bit disconnected.

    That said I seem to be totally proved wrong by another part of the video showing hardware I’d never heard of, the Sega Digitizer System. It looks like a tool to draw with a reference screen that’s updated in real time. It seems really helpful for drawing sprites in situ and surely enabled artists to fine tune pixels to look good on the monitor.