• TheGreatDarkness@ttrpg.networkOP
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      10 days ago

      Specifically how in early 2000’s on online forum in Q&A thread someone asked him if Paladin should fall for killing Kobold children, and he replied no because “nits make lice”, which is the exact same words John Chivington used to try to weasel his way out of being court-martialled for mass murder of Native American women and children.

      • Flickerby@lemmy.zip
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        9 days ago

        Woooooah what? Is that true? I knew about the horrible misogyny shit he said but that is a VERY specific phrase to use related to genocide and ethnic cleansing. Holy shit I feel really uncomfortable all of a sudden.

    • Soulg@ani.social
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      10 days ago

      Okay but it’s fantasy, I guess I don’t know enough about dnd lore but that doesn’t feel like it’s that crazy to me as a fantasy setting rule or something…

      • cassandrafatigue@lemmy.dbzer0.com
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        9 days ago

        You can just play a bad guy. In a group of them, even. It’s fine. Fun even, if the group’s up to it.

        The fucked part is doing it then pretending you’re not.

        • jounniy@ttrpg.network
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          11 hours ago

          I mean… Gnolls are evil. Basically all fiends are evil. Having evil races where killing them is almost always morally correct is not a problem in itself. The problem is making it so that some races are inherently evil without actually explaining why. All my examples have some kind of cosmic evil embedded in their nature. But that’s not gonna be the norm. If all your evil races and all your good races are so by nature without any way of changing that, it’s bad writing and bears the risk of implying that people are created either good or evil.

          And as far as I can remember, that kind of explanation never existed for Orcs or Kobolds. They were evil by nature without explanation.