Clair Obscur won multiple awards but used generative AI art as placeholders during production.

The Indie Game Awards revoked Clair Obscur’s Debut and Game of the Year after the AI disclosure.

IGAs reassigned the awards (Blue Prince, Sorry We’re Closed) and reignited debate on gen-AI use.

  • lepinkainen@lemmy.world
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    11 hours ago

    But this is like banning someone from a chess event because they experimented with caffeine 3 years ago and accidentally left a single Nespresso pod in their bag. That they also immediately threw in the trash when they noticed

    • canofcam@lemmy.world
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      9 hours ago

      Or like they submitted a game to an award that said no AI in development, said they didn’t use AI in development, when in reality they did.

      • lepinkainen@lemmy.world
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        6 hours ago

        Because they thought they didn’t and found out 3 year old in-house AI test assets ended up in the release version. And promptly replaced them with the actual art done by their own actual artists, the ones who did the AI experiment.

        • canofcam@lemmy.world
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          6 hours ago

          That’s fine, but they did use AI in development, so whether or not they removed the assets they should not be included in this award category.

          • lepinkainen@lemmy.world
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            5 hours ago

            You do acknowledge that “using AI during development” is a massive thing to ban games for.

            How can they check for that in the future?

            • canofcam@lemmy.world
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              4 hours ago

              I don’t know. It’s not really up to me to figure that out, either. Companies should self-report on their AI usage.

            • Pup Biru@aussie.zone
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              5 hours ago

              it’s irrelevant whether you agree with the rule or not… the award is for games that didn’t use AI during development. the game should not have originally been in contention for the award

              i tend to agree this is the right way to use AI assets, but this isn’t the award for them… it doesn’t matter if it was accidental, if it was removed before release, or anything else

              • lepinkainen@lemmy.world
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                5 hours ago

                Yes it’s their rule. It’s a stupid rule.

                But how do they intend to police said rule in the future? Since it clearly isn’t just for released art assets but THE WHOLE PROCESS.

                If it’s just self reported what’s the point?

                • Pup Biru@aussie.zone
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                  5 hours ago

                  that’s all irrelevant though… the rule is the rule and they got caught

                  people should be allowed to have awards for games which only use humans, and if a game is caught cheating they should be disqualified

                  if they want to compete for some awards, these aren’t the awards for them: there are others

                  • lepinkainen@lemmy.world
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                    4 hours ago

                    Yes yes. They used AI, they lost the award. I’m over it. Next topic:

                    How do they (indie awards) enforce this in the future? Please read, understand and explain:

                    The rules say no AI can be used in ANY stage of the development for ANYTHING. How do they check it? Where do they draw the line? Is it just art assets? Voices? Code?

    • Ledivin@lemmy.world
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      7 hours ago

      Is there a rule that chess players can’t train with caffeine?

      Of course not. It’s not at all the same.

      • lepinkainen@lemmy.world
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        6 hours ago

        The indie game awards rule is equivalent to my example.

        No AI can be used anywhere in the production in any capacity ever.

        It’s not just “the released game can’t contain AI generated content”

        • zbyte64@awful.systems
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          5 hours ago

          If we’re following the chess analogy the developers are allowed to use AI to train their skill but not to aide in the actual competition.

        • Ledivin@lemmy.world
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          6 hours ago

          I don’t understand your argument at all. Your first comment seems to disagree with the ban, but this one explicitly agrees with it.

          Your example is weird because it doesn’t exist. There is no restrictions on how chess players train, only how they compete. All you’re doing is building a strawman, not an analogy.

          And to be clear, they didn’t get banned for using AI. They got banned for lying about using AI. You can agree or disagree with the rule itself, but it’s not debatable whether it was in place when they entered the contest or whether the studio lied about it.

    • astanix@lemmy.world
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      9 hours ago

      Almoat… its like the rule said you cant have used caffeine for the past 5 years and you used some 3 years ago and then lied about it.

      • zbyte64@awful.systems
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        5 hours ago

        If we’re following the chess analogy the developers are allowed to use AI to train their skill but not to aide in the actual competition.