• Alaknár@piefed.social
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    1 month ago

    If I remember right, exactly this was why for a very long time people would laugh at early LCD screens, saying everything looked bad.

    It was only after game devs started making games on LCD screens that this slowly changed.

    • atomicbocks@sh.itjust.works
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      1 month ago

      That and that they can’t switch resolutions like CRTs can. LCDs can only show one resolution without interpolation where CRTs can show multiple natively (within specific limits). In the olden days it was fairly common to run the desktop in 1024x768 or 800x600 and games at 640x480 or even lower on less powerful machines. Early LCDs were really bad at interpolation so lots of people stuck with CRTs for gaming.

    • vividspecter@aussie.zone
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      1 month ago

      They had low refresh rates and horrible motion blur in the early days. It took like 15 years for the situation to improve but have since mostly been surpassed by OLED and other new technologies.