thegreatdarkness@ttrpg.network Sure. You should be able to use LotR to explain the rules of any fantasy RPG system, really.
Data scientist, video game analyst, astronomer, and Pathfinder 2e player/GM from Halifax, Nova Scotia.
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LotR is running Pathfinder 2e under the hood, by the sounds of it, using Proficiency Without Level.
Kichae@wanderingadventure.partyto
RPGMemes @ttrpg.network•"Level Is More Than Just a Number." (Art by Sebastian Leverette)
1·3 months agoOk, that’s brilliant and awesome. Brisome.
Kichae@wanderingadventure.partyto
RPGMemes @ttrpg.network•"Level Is More Than Just a Number." (Art by Sebastian Leverette)
5·3 months agoempathicvagrant@lemmy.world Backstory is probably the wrong concept for a low-level character. They, instead, have a background. Backstories are prequel fodder, while backgrounds are used to figure out character motivation, and how a character reacts to future events.
Generally speaking, you don’t want to fill in blanks you don’t need filled i, because it’s creatively limiting your future self. If the events that got you to Session 1 are too interesting, you’ve probably written too much.
Kichae@wanderingadventure.partyto
RPGMemes @ttrpg.network•"Level Is More Than Just a Number." (Art by Sebastian Leverette)
101·3 months agoensignwashout@startrek.website I don’t know, zero-to-hero is one of the best story tropes out there. Totally nullifying it seems kind of wild to me. But you have to know who you’re playing, and if you’re playing a highly skilled veteran with a rich history of great deeds, you need to understand that that is not a Level 1 character.
Kichae@wanderingadventure.partyto
RPGMemes @ttrpg.network•"Level Is More Than Just a Number." (Art by Sebastian Leverette)
25·3 months agoI’ve become increasingly convinced that people don’t want to play low level characters. Level 1 characters are neophyte adventurers. Their backstory shouldn’t include significant a mounts of adventure, combat, or heroics, because it introduces a significant amount of ludo-narrative dissonance into the campaign.
Unless there’s a reason they’ve been de-leveled.
Kichae@wanderingadventure.partyto
RPGMemes @ttrpg.network•EXTRA EXTRA! READ ALL ABOUT THOSE DUMB FUCKS!
1·3 months agoThis is functionally what Fellmarrow is doing in Narrative Declaration’s Kingmaker 2e actual play.
So many people hate secret rolls. So many people feel like they remove agency from them.
But that’s what the dice do. They’re agency-revoking machines.
One of my favourite parts about Pathfinder 2e is that items – magic or otherwise – are leveled. I can hand out Level 6 weapons to Level 2 characters, and they will feel absolutely legendary.
Until about Level 5, where they start to feel really good.
Until Level 8, where they just feel OK.
This means, yes, I can take the effort to rebalance fights to account for the party’s toys, or I can just let them feel like fucking bosses for a few levels, and the challenges they take on catch up to them.
Kichae@wanderingadventure.partyto
RPGMemes @ttrpg.network•Am I the only person who likes removal of evil races?
1·6 months agoNo, you’re not alone. There has been much ink spelled in defense of the removal of geneaological morality from the game, and from Pathfinder before it. It’s just that most of that ink has been in replies to people being cranky about the removal in the first place.
Good and evil being a racial trait is just something that about 1/3 of society seems to take for granted. It’s a belief they may not even know they have until someone does something that stops reinforcing that belief. These silent, often unnoticed beliefs are often the corner stones of ideologies, and people don’t like having their ideologies questioned or challenged. Or even highlighted, in many cases.
So, people who have an ideological belief that good and evil are simple concepts, that good and evil are inherent qualities of a person, and that good and evil are tied to heritage are going to be primed to be giant whiny babies about racial alignment being removed, and to put up a giant stink,while those who see it as a commom sense move are not going to be front and centre making headlines about it. They’ll be in the comments, getting down-voted by the tilted reactionaries who like their simplistic, black-and-white world.
jjjalljs@ttrpg.network Yeah, the ideas that “I’m not interested in receiving a message, therefore the things I consume have no message” or “this product was inexpensive, therefore the creator has no message” are pretty wild.
Sometimes the politics being presented are invisible to the author, and sometimes they’re not. In either case, they’re communicating real messages about the world, what the creator believes is acceptable, and what they believe is not. Not seeing those messages really just means that you thoughtlessly agree with them.
Which says more about the consumer than it does the producer.